PARCEL PROTOCOL

a quiet day at the post office

You work the front counter. Most customers are exactly who they say they are. Some are not. A cozy roguelite about social engineering — spot the cons, verify like a pro, and keep the line moving.

PLAY NOWfree · browser · ~10 min a run

How it works

1 · Read the request

Every customer wants something. Urgency, authority, familiarity — persuasion pressure is a hint, never proof. Honest people are in a hurry too.

2 · Verify — it costs time

Check IDs, call the number on file, ask your supervisor. Every check makes the queue grumpier. Security that blocks business is also failure.

3 · Survive the week

Each day the deck reshuffles and the tricks get subtler. Pick a new branch policy every evening. Reputation hits zero, run's over.

At the counter

The counter: a customer makes their case Debrief: what the cues really were Day summary with detection stats

Built on real research

The cons in this game use the same five persuasion levers documented in phishing research — authority, urgency, scarcity, liking, social proof — and every decision you make is scored the way detection scientists score it. Your end-of-day report shows your real sensitivity (d′), not just points.

Lin et al. 2019, ACM TOCHI · Kumaraguru et al. 2010, ACM TOIT · Hamman et al. 2017, IEEE Trans. Education

The line is forming.

CLOCK INno account · no install